About a week ago, I published how to get AI to develop a 2048 game emulator. See here for that post. That was fun, but you know what would be more fun? Having a simulator that can try various sequences and heuristics to solve the 2048 game. Yes, I did that - again with AI.... Continue Reading →
2048
I'm in the software business by trade, so it should come as no surprise that my work environment has been using AI as soon as it was available. First endeavors were testing the security and guardrail components, model differences, and integration patterns such as retrieval-augmented generation and now model context protocol. This has led to... Continue Reading →
So many drafts
My last blog post was in 2018, back when I thought I had a little bit of free time between jobs. Little did I know, life had a penchant for playing with my schedule, jumping in whenever I tried to sit down and write. Honestly, it wasn't that I was avoiding my blog. It was... Continue Reading →